Top 10 Games On Gamecube

Hundreds of games were developed for the Nintendo Gamecube since it was released in 2001. So many in fact that it can be hard to choose which games you want to buy. The ten games below are the games that I feel every Gamecube owner should have in their collection.

10. Super Mario Sunshine – The sequel to Super Mario 64 for Nintendo 64. This game was not as well received as the Mario's first 3D adventure but it was very fun. Mario uses a water pack to levitate and shoot enemies. The best parts of the game do not use the water pak at all and are pure platforming like in previous Mario games.

9. Pikmin – A new franchise for Gamecube inspired by Myiamoto's garden. Control huge swarms of tiny plant creatures and throw them at enemies, solve puzzles, and try to rebuild your space ship. This game is very fun and original. Plus you have to beat the game in 30 game days, so the entire adventure has a sense of speed and adrenaline while to try to beat the game fast enough.

8. Zelda Twilight Princess – A mature Link tries to save Princess Zelda from the worlds of dark and light. The second Zelda game for the Gamecube, it has the same graphic style as Ocarina of Time and a more mature story line than Wind Waker (see below). Twilight Princess is the first Zelda game where Link can control other animals and turns into a wolf.

7. Animal Crossing – A very simple, but addicting game. You move into a house in a new town and must get to know the townsfolk while running the errands, planting trees, designing t-shirts, and decorating your house. It is like 'The Sims' for PC. I never would think I would enjoy running errands, but I ended up forcing myself to sell this game because I was ignoring my real life chores.

6. Donkey Kong Jungle Beat – A platforming game using the Gamecube Bongo's as the controller. Run left and right with left and right drumbeats. Jump by hitting both and punch by clapping. The game is short but each level is unique and has different goals to achieves just getting to the end. Probably the Gamecube's most unique game.

5. Zelda Wind Waker – Many people did not like the graphics on this Zelda game because they were too "kiddie" in their opinion. But the cartoon style really helped you feel Link's emotions because they could be so much more expressive. A very fun adventure, slightly tedious in one section (a giant boat ride across the whole world), but one of the best games for Gamecube.

4. Super Monkey Ball – Roll a monkey around the levels while he is inside a ball. That is the basic design of this game, but it is very fun. The single player mode is like a puzzle where you have to get the monkey through a goal without falling …

Hundreds of games were developed for the Nintendo Gamecube since it was released in 2001. So many in fact that it can be hard to choose which games you want to buy. The ten games below are the games that I feel every Gamecube owner should have in their collection.

10. Super Mario Sunshine – The sequel to Super Mario 64 for Nintendo 64. This game was not as well received as the Mario's first 3D adventure but it was very fun. Mario uses a water pack to levitate and shoot enemies. The best parts of the game do not use the water pak at all and are pure platforming like in previous Mario games.

9. Pikmin – A new franchise for Gamecube inspired by Myiamoto's garden. Control huge swarms of tiny plant creatures and throw them at enemies, solve puzzles, and try to rebuild your space ship. This game is very fun and original. Plus you have to beat the game in 30 game days, so the entire adventure has a sense of speed and adrenaline while to try to beat the game fast enough.

8. Zelda Twilight Princess – A mature Link tries to save Princess Zelda from the worlds of dark and light. The second Zelda game for the Gamecube, it has the same graphic style as Ocarina of Time and a more mature story line than Wind Waker (see below). Twilight Princess is the first Zelda game where Link can control other animals and turns into a wolf.

7. Animal Crossing – A very simple, but addicting game. You move into a house in a new town and must get to know the townsfolk while running the errands, planting trees, designing t-shirts, and decorating your house. It is like 'The Sims' for PC. I never would think I would enjoy running errands, but I ended up forcing myself to sell this game because I was ignoring my real life chores.

6. Donkey Kong Jungle Beat – A platforming game using the Gamecube Bongo's as the controller. Run left and right with left and right drumbeats. Jump by hitting both and punch by clapping. The game is short but each level is unique and has different goals to achieves just getting to the end. Probably the Gamecube's most unique game.

5. Zelda Wind Waker – Many people did not like the graphics on this Zelda game because they were too "kiddie" in their opinion. But the cartoon style really helped you feel Link's emotions because they could be so much more expressive. A very fun adventure, slightly tedious in one section (a giant boat ride across the whole world), but one of the best games for Gamecube.

4. Super Monkey Ball – Roll a monkey around the levels while he is inside a ball. That is the basic design of this game, but it is very fun. The single player mode is like a puzzle where you have to get the monkey through a goal without falling …

What's Brewing in the Wii Homebrew Channel?

The Wii Homebrew Channel is a freeware Wii homebrew games loader. The channel was created to offer an easy way of running unofficial software on the Wii console. After installing this freeware, it appears as a standard Wii channel on the Wii Menu. Once launched a list of applications found on an SD card is displayed. Users are able to select an application to launch with a GameCube controller or the Wii remote.

The Homebrew Channel likewise accepts application uploads through a USB Gecko or TCP / IP (over WiFi or Ethernet) that allows quick application testing during development. At first launch of the HB Channel will check for updates and will enable the user to automatically download them if they choose to do so.

Installing the Wii Homebrew requires the use of software exploits, since Nintendo designed the Wii game console to prevent the use of unauthorized software. One of installing the channel on a Wii is by using a bug in the signature verification of disks and a modchip. Another way of installing this channel is by using an exploit in the game "The Legend of Zelda: Twilight Princess." Dubbed the "Twilight Hack" this exploit was developed by Team Twiizers, it is a specially crafted game saved copy from an SD card . Wii's Firmware version 4.0 has completely disabled this hack. However the Twilight Hack currently runs on all Wii System Software versions except for version 4.0. Nintendo announced that as of December 2008, Wii updates will no longer remove the Homebrew Channel if it is already there.

The Wii HB Channel is compatible with many different types of controller including the Wii Remote, the Nunchuck plus Wii Remote, the Classic Controller and the Les Paul Guitar Controller. The channel has its own browser that can download applications to do a variety of things. Other applications can also be downloaded from the official hackmii Website. Many Web sites have been reported to be selling the free software in violation of the copyright claim of Team Twiizers. Some of these sites have been stopped but there are still others who are trying to peddle this freeware.

The site of the Wii Homebrew Channel is promoted as a channel for launching homebrew games and applications without running the Twilight Hack first. The menu it shows is a list of applications stored and organized on an SD card, which is easily customizable to look just the way the user wants it to look. Homebrew apps will run via TCP or USB Gecko. …

The Future of Video Gaming – Xbox Kinect

If you are among those gaming freaks and are looking for a real good way of enjoying a video gaming experience, then the new Xbox Kinect is what you need. This is one of the latest video games from Xbox that has become very popular among people because it allows the players to really be a part of the game.

Xbox Kinect allows you to actually be a part of the video games by making you a character of the fantasy world. The effect comes from the lack of a controller gadget and the lack of any learning curves. The game makes use of a technology that allows you to control the character's movement with the movement of your own body. Even your facial expression and voice becomes a part of the game you are playing.

The Xbox Kinect is often referred to as the game of the future because it does not use any gadgets like joysticks for controlling character movements. It is fun to control every single movement with the movement of your body.

There are several options for the different types of games that are compatible with the Xbox Kinect. This allows you to have fun with any video game that you are used to playing with. You could choose from, racing games, to shooting games, to dressing up games to adventure games. The whole experience playing with this creative gadget is different and enjoyable. You can even listen to music, watch movies and do other fun things with the Xbox Kinect. You can even browse your favorite social networking site home pages on the device.

The Kinect gives a whole new dimension to the world of video gaming. It senses your movements and directly connects and involves you in the game. You can look online for a whole list of games compatible with the device. …

A Brief History of the Nintendo

Let's start off with the history of Nintendo the founding company of the Wii and many other popular games systems like the Nintendo 64 and gameboy and Nintendo DS.

Following is a list point form of the companies origin and growth spanning over one hundred years.

1889 The companies founder Fusajiro Yamauchi, who is the great grand father of the present day president of the company, began manufacturing card game called "Hanafuda" He set up his small business in the Japanese city of Kyoto.

-1902 The original intent was to manufacture the card game, to export to different parts of the world. The game was a success abroad as well as in its native land Japan.

1975- Nintendo and Misubishi Electric developed a kind of video game system and they introduced the microprocessor into video game machines for the first time.

-1977 Nintendo started to create video game systems for the home user together with Mitsubishi.

1978 Nintendo started selling coin operated gaming machines, using their micro processors. They then shortly thereafter started a separate division for manufacturing their coin operated machines.

-1980 Nintendo came to America for the first time, they created the branch Nintendo of America Inc.

-1981 Was their defining year for Nintendo they developed the coin operated video game "Donkey Kong" This video game became the hottest, most watched after, video game in history.

1985 Nintendo started to sell the first Family Computer Entertainment Systems in the US. The unit included the famous Super Mario Bros, with Mario the worlds most famous little moustached plumber.

-1987 By this year Nintendo was the first to reach sales of more than one million units in the video game manufacturers.

-1996 Nintendo launched the Nintendo 64 It was the first of it's kind with a 64 bit processor. For a home video game it was unimaginable for many. In the first day alone more than 500,000 units were sold. Later on that same year Nintendo shipped some 350'000 units to North America, the entire shipment was sold out in less than three days.

1998 Nintendo released game boy color and host of new games The Legend of Zelda, Pokemon, Donkey Kong Country 3, Perfect dark etc ..

2001 the gamecube was released, which was the sixth generation of the Nintendo Entertainment system (NES).

2006 On April 14th 2006 Nintendo released the seventh generation of the "NES" the aptly named "Nintendo Revolution". Despite protests from video game manufacturers and the Press Nintendo changed the name to "Wii" The name at first received much ridicule from many constituents, stating that the name appeared to convey a sense of childishness. Nintendo responded and said "Revolution as a name is not ideal; it's long, and in some cultures, it's hard to pronounce." So we wanted something that was short, to the point, easy to pronounce, and distinct. That's how 'Wii, 'As a console name, was created.'

Since it's launch the "Wii console" has sold more units than it's competitors (xbox and playstation) combined. …

Thanksgiving Party Games – Thankful For The Fun!

Thanksgiving is a time for giving thanks for the blessings you have received in the past year, but every gathering is more fun with games, and we should all give thanks for the fun in our lives! The following games are sure to add fun to your Thanksgiving gathering!

Name the Character

As each guest at your Thanksgiving party arrives, a picture of a Thanksgiving related item (turkey, ham, pumpkin pie, bale of hay, Indian, pilgrim, pilgrim hat, etc.) is taped to their back. Throughout the gathering, each guest is allowed to ask questions to help them determine what Thanksgiving picture is taped to their back. A great question to begin with is "" Am I an animal or an object? "" "Simply allow this to continue until everyone has either guessed what the picture on their back is, or they have given up.

Thanksgiving Chairs (a variation on musical chairs)

Having an adult helper for this game makes it go much more smoothly. The game begins with a line of chairs. There should be one less chair than there are players. The first person in line begins with a statement about something for which they are thankful. For example, one could state, "" I am thankful for people with long hair "" (Or "" I am thankful for everyone wearing blue "). Everyone who fits that statement, for example, everyone with long hair, gets up and changes places while a helper removes one chair. The game continues until all chairs are filled. The person left standing is 'out' and the last one to be finished gets a turn at naming something for which they are grateful. One by one, a chair is removed until there is only one person left standing. The last person standing is the winner.

Thanksgiving party games can make the difference between a ho-hum celebration and a Thanksgiving sure to leave everyone giving thanks. …

Application Development: How to Make Sure You Don’t Drive Users Crazy

When you develop an application, sometimes it can be difficult to not fill your product with every feature you can think of, but it’s important to know when to stop. Many applications-most of which are not successful-suffer from bloated designs, and their users often have no idea what to do with half of it. Balance and prioritization are paramount in custom software development, especially in the mobile space.

Instagram, for example, offers a wide range of filters and options, but is simple to grasp, and doesn’t overdo it. Most people stick to tweaking their photos with filters, and leave it at that. What Instagram didn’t do was cram options like those found in the built-in iOS photo editor, which is significantly more robust. Most people won’t use all of the features it has to offer. The average user doesn’t want to mess with horizon lines or black points; they just want to take a photo, choose a filter that makes them look their best, and then upload it to share it with their friends. In this case, less is more. It’s hard to argue with Instagram’s success.

When you add features to your application with wild abandon, you’re not necessarily doing your users any favors. Even if every single one of those features work as intended, the additional weight that’s added with each extra feature can really bog the application down. It can make things difficult to navigate-partly because nobody likes nested menus-and slow to load. Worse, those features may just sit, unused or unnoticed, because your users don’t actually bother with them. That means that you wasted time and resources building part of a product for nothing-something no company can afford to do.

But how do you know when to stop?

Go back to application basics

If you want your application to be successful, you need to be able to identify the core function. Again, to use Instagram as an example, that core function is photo sharing; people use it to share pictures with their friends and followers, and users can comment back and forth on them.

By contrast, the iOS Photos app is designed to manage your photo library directly from your phone or iPad, which invites a deeper level of editing. The complexity of its feature offering is justified because that is part of its intent. Both of these apps have been wildly successful because all of the apps’ features support the core function rather than distract from it.

What’s your app’s core function? If you can’t identify it plainly-not necessarily in a single word, but close to it-then you shouldn’t be adding features.

Add features that will enhance that part of the application experience

Your app may never be “complete.” Facebook has redesigned their whole interface and introduced a range of new features pretty much annually, and that’s not going to slow down any time soon. The same is true, in varying degrees, for many apps.

When you’re designing your application, your features need to be …

The Animal and the Human

Recent DNA analyses have revealed that humans share a majority of our genetic makeup with other animals. Physically speaking, our similarities with our fellow beings far outweigh our differences. In the Western mindset, however, a sharp line is drawn between human beings and other animals. Because they do not communicate in our language, it is thought, we do not have much in common beyond physical structure. For Westerners, only humans have a soul, a wide range of emotions, and the unique capacities of reason, imagination, and the changing of our environment on a grand scale to meet our needs. Despite the division in our thinking, we still have intimate relationships with the animals closest to us and can not seem to resist anthropomorphizing them. There are several societies whose conception of humans' place in the animal world is far different from ours.

Although these kinds of belief systems are widely varied, many see us as more
closely related to other creatures, both physically and spiritually. Here, I will
examine a few of these non-Western ideologies and compare their conceptions of
the human-animal relationship to each other and to Western ideas.

Several cultures which hold traditionally animistic religious beliefs share the concept
of a time long ago during which humans were animals and vice versa. In this
"Distant Time," "Dreamtime" or "Mythtime," as it is variously referred to, animals
were able to take human form. Most animals, it is believed, once possessed human
souls, and some cultures think that they still do, although the average person is now
unable to perceive them. Folklorist Charles L. Edwards hints that this idea may have
evolved out of a memory of a much earlier period in the evolution of the human
species, when the common ancestor of both humans and apes roamed the earth.
This apelike being lived no differently from the other predatory mammals who
shared his environment. Some of his offspring later began the process of change
and adaptation that would produce our species. "In outwitting his foes, instead of
throttling them the diverging elementary man began to make plans of strategy. "As
their thought process grew more complex, Edwards argues, early humans expanded
their thinking beyond their immediate surroundings and contemplated the unseen
forces that governed their world. "[T] hese forces took form in the gods who dwelt
beyond the clouds, and the myths of cosmogony and transformation arose. "Now,
when people belonging to animistic traditions look for ways of explaining the
phenomena around them and of connecting their rituals to the greater processes of
continuing cyclical transformation, they recall the time when myths were formed,
when humans were much closer to other animals than we are today.

Edwards connects the deep sense of spiritual communion with other beings out of
which myth and belief in the supernatural arise to the formative period in the
development of each human being known as childhood. He relates a story of his
own childhood and the time he spent watching ants in his backyard, …

4 Strategic Planning Tools For Business Model Innovation and Business Strategy Design

There are strategic planning tools for pretty much any objective a business executive can conceive of. However, for managers and entrepreneurs wishing to innovate their business model, it can be challenging making the leap from conventional thinking to the sort of creative but realistic thinking from which the next generation of sustainable profits can develop.

Knowing the types of tools you can use for various kinds of business strategy tasks can you get far more innovative results from your strategy development sessions while cutting the time it takes to arrive at good business models.

Tools for Mapping and Dominating Uncontested Market Spaces

1. Strategy Canvas

The Strategy Canvas is a tool first introduced in the book, “Blue Ocean Strategy” by W. Chan Kim and Renee Mauborgne. It is a chart that plots the positions of business competitors relative to the factors important to the customer marketplace. The horizontal axis plots the factors of competition (hopefully established through customer knowledge), and the vertical axis plots the degree of offering or service level.

Using this chart differences between current and potential business competitors can be graphically portrayed. The primary point of the strategy canvas is to illustrate divergence between market and business strategies as it relates to customer needs. By using a strategy canvas, you can create a new value innovation that breaks the conflict between low cost and differentiation – the heart of blue ocean strategy.

The strategy canvas is also a great tool for USP development.

2. Strategic Control Point Index

This is a tool used to assess the level of strategic control a business has in its industry relative to competing businesses and organizations. It was best articulated by management consultant Adrian Slywotzky in “The Profit Zone” (a book which I highly recommend). The strategic control point index classifies these control points according to the level of “profit-protecting power” they confer to a business.

Simply put, it is a simple description of the path to monopoly power (or at least near-monopoly) in any business design. The profit protecting power of these strategic control points go from “None”, “low”, “medium” to “high”. Some examples of strategic control points given by Slywotzky include:

  • 10 to 20 percent cost advantage in commodity product (low)
  • One-year product development lead (slightly higher, but still low)
  • Two-year product development lead (medium)
  • Brand, copyright (slightly higher, but still medium)
  • Customer relationship ownership (High)
  • String of superdominant market positions (Higher)
  • Management of the Value Chain (Even higher)
  • Standards Ownership (Highest)

3. 6 Paths Framework

This analytical tool is another from “blue ocean strategy” and masterfully gives strategists a way to think across the “six conventional boundaries of competition” to systematically construct new assumptions and stimulate product or business design breakthroughs. The idea is that one of these unconventional ways of looking at the competitive landscape may crack open a strategic breakthrough.

a) Look across industries – Compete with alternatives and substitutes for your product/service rather than those you think are your competition.

b) Look across strategic groups

Playing Doctor For Children 4 to 6 Years Old

It is lovely to see children playing doctor and they will even start when only 4 to 6 years old. By that time they will have seen real doctors in the surgery when they go for check-ups and if any of their siblings are younger than them, they will have also most likely visited their mother in hospital during the confinement.

Playing doctor is a time-held tradition amongst kids. Nobody knows how long playing doctor goes back in time but we would think that for as long as mothers and children have been looked after by nurses and medics they will quite naturally have been playing this game.

Playing hospital is just as much fun as playing doctor or any other role playing game, but it also gives a child who loves dolls the opportunity to set up imaginative situations where the child has complete control to work out some simply daily tasks like eating, washing the doll, and of course playing out a doctor's visit possibly along the lines of a recent visit to the child to the clinic, or watching someone else in the family.

Playing doctor is for kids, and doctor play is simply fun is not it? Playing doctor when there is no authority is also nice for the child as they can take an adult role and one which they will look up to the Doctor figure as a role model.

Playing animal doctor is also something that kids do when they have a family dog ​​or cat. They will lean over the animal to use their make-believe stethoscope It's a natural parallel for exploration.

Kids know what a doctor is, they know what it's like to go get a checkup from a doctor. They can give their doll a pretend tablet of medicine, and mock the doll if the doll supposedly does not take the medicine, and this allows the child to distress the situation many have experienced when asked to take medicine which they do not like the taste of. Parents watching may see themselves imitated by the child when playing doctor and find this highly amusing to watch.

Playing doctor can be made challenging, for the child if the parent gets involved and plays with them.

In additional to traditional imaginative games of which playing doctor is just one example, the new computer role playing types of game are becoming increasingly popular with children. Of course all these games need to be very adaptable to cater for all skill levels, but the newly selectable difficulty levels it one particular game are known to make the game much more accessible to the average player than it once was. In fact, if playing the game with a child you can bump down the difficulty for a tough operation and then raise it back up very quickly for the next one.

Girls will always be more willing to play hospital games, like playing doctor than boys, interestingly these sorts of games both act as indicators …

Children's Educational Games – Playing is Learning

A child's mind is like a sponge that can be soaked with abundant learning and information. The brain is in developing stages during childhood and that plus point for them to learn more. The other factor is that the children are stress-free, which keeps them mentally active to grasp things around them with much ease. Childhood is the stage when it is important for parents and teachers to inculcate the right mode of learning in children. Different education and learning techniques can develop your child into a more smart and intelligent person.

Techniques to improve your child's educational skills

Children are naturally curious and all you need to do is keep this inquisitive nature alive in the child. Any game or toy that penetrates their curious mind will catch their attention instantly and they will show increased interest in learning such an activity. There needs to a certain amount of fun element in the activity you present them so that the learning process proves to be successful. Games that are fun to play activate their positive energy and they learn better. Choosing the right activity or game is vital as that will be the deciding factor in the entire educational process.

Ideal children's educational games

Educational games should involve subjects such as history, science, maths or astronomy. You have access to games that can brush up your kid's memory and improve his / her spellings. Most of the children's educational games are animated and aim to draw the kid's attention at once. Free online brain games are highly resourceful with this regard. Your children will learn new and easy ways of solving math problems or start getting their spellings right by playing these specially devised games. These educational games can prove to be an important technique in the learning program.

Educational games aid learning disability

Educational games cover almost all fields of learning that caters to your child and his learning ability remarkably improves to new heights. The education games are crafted in such a manner that the difficulty level is increased as the child after successfully winning each level. The jigsaw puzzles, spelling games, number games etc available on lumosity.com will help your child direct his mental energy towards positive learning that will benefit them to develop their personality and are also efficient in aiding them academically.

Your child might also be facing learning disabilities such as dyslexia or has poor memory that hinders his educational performance. The brain games available online can be an amazing gift for your child to combat such learning disorders. You can get your hands on these games for free! What more? Guide your child towards better learning techniques for him / her to emerge as smart individuals. …